CDM 6285 INTRODUCTION TO VISUAL PROGRAMMING
LEVEL OF STUDY: UNDERGRADUATE
COURSE UNIT CODE: CDM 6285
SEMESTER: 6th
COURSE TITLE: INTRODUCTION TO VISUAL PROGRAMMING
TEACHING WEEKLY HOURS: 2 H/W LECTURES and 2 H/W LAB EXERCISES
ECTS: 5
COURSE TYPE: CORE ELECTIVE
TEACHING AND EXAM LANGUAGE: GREEK
COURSE DELIVERY TO ERASMUS STUDENTS: YES (in English through project work)
The aim of the course is to introduce students to the concepts and basic principles of programming through visual programming environments that are specifically designed for beginners.
Scratch and Kodu are environments that aim to teach programming concepts to beginners by allowing them to create games, videos & interactive videos, music etc.
Students will also be introduced to programming environments for creating applications for mobile devices, on Android and IOS operating systems such as App Inventor.
Upon successful completion of the course the student will be able to:
- Understand and apply the basic concepts and principles of visual programming
- Understand the capabilities of visual environments designed for introduction to programming, and to compare and evaluate these environments.
- Create applications using visual programming environments